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6. Rayman Origins
In its first month on sale, Rayman Origins – available on three separate platforms – sold just 50,000 copies. In the UK it failed to enter the top 40 chart. Considering that the critical reception for the game was overwhelmingly positive, there must have been something wrong with the marketing rather than the game itself. Well, either that or nobody really cares about the Rayman character and the end of year simply had too many great games coming out. Don’t point fingers at the boxart though, which shows you the fun, slapstick mood of the game and the fantastic goggly-eyed, colourful artwork.
5. Child of Eden
After all the talk about motion control being the future of games, there have been few major motion-controlled titles this year. Nevertheless, Child of Eden’s artwork does a fantastic job of communicating exactly what it is about motion control – particularly Kinect – that could lead to more immersive experiences. In silhouette, the player (rather than a non-descript player character, as has been all too common this year) reaches out and touches a world of fantastic lights and spectacle. It looks unlike anything else on the shelves, appropriately selling a game that is a rather different experience.